Storytelling In Gaming Let’s talk about storytelling in gaming. A lot of video games tell a story in some fashion. These stories can be extremely simple and linear, or they can be massively long and complex. One of the more important aspects of video game stories is that you, as the player, can ‘choose your…
Tag: fiction
Fallout On Prime: Did They Retcon Fallout New Vegas?
Fallout has been out for a while now, therefore it’s long past time for me to share my thoughts. Did Bethesda retcon Fallout New Vegas? I’ll be answering this question with my thoughts. This is a general review of the series and a discussion of the “retcon” of Fallout New Vegas and controversy among certain…
Fallout Review: Episode One – The End
Beginning at the End – Setting the Scene Welcome to my in-depth review of Episode One of Fallout. The first episode of Fallout on Prime has a lot of heavy lifting to do. Obviously a lot of the audience will be fans of the game, that’s a given. However, there’s going to be a lot…
Indirect Storytelling In Games
Lore And Codex Entries One method of indirect storytelling in games involves finding bits of lore in the world. Examples include notes or voice recordings. Books, journals and emails on computers as well. This lore is not essential to the story, only giving background and additional details. This makes the world seem more real and…
Storytelling in Gaming – Introduction
The Three-Act Structure I’m starting a new series of posts about storytelling in gaming. A lot of RPG plots follow the classic three-act structure of storytelling. This is for a good reason, as the structure is a common way to build and pace a story, regardless of the format it will be published in. Additionally,…
Fallout’s Inciting Incidents
How To Start A Story Today we’re going to look at Fallout’s inciting incidents, and how to motivate players and characters to follow the plot. The most important part of the beginning is the ‘inciting incident’. An event that sets your protagonist on the road to the main plotline. These can be major or minor…
Fallout New Vegas – Act One
Ain’t That A Kick In The Head Fallout New Vegas’s act one makes a bold choice in the opening. Your character is shot in the head and buried in a shallow grave! Of course, you survive this otherwise the game would be pretty short and boring. It’s an interesting way to introduce the inciting incident,…
The Bugs of Fallout: Wasteland Entomology
The Bugs of Fallout: Wasteland Entomology Part 1 Welcome to the bug section! The title is a little misleading, I know. Fallout games are a bit on the buggy side, especially the modern ones. But as part of my exploration of the science of the Fallout series, I wanted to cover some wasteland entomology. Why?…
Five Tips: Creature Creation
Creating Creatures? Here’s a Few Tips Creating your own creatures? Flora and fauna are an essential part of worldbuilding for any writer creating their own universe. There’s a lot to consider, and of course you need that suspension of disbelief to keep your reader invested. Things that make no sense will be jarring, so you…
Writing Milestone Reached!
It’s been a while, I know. I’ve reached a writing milestone though. I’ve been dealing with the stress of moving house, which is still ongoing. In between packing and moving, I’ve been writing away. I’ve reached a milestone in my writing career and I have completed two first drafts. The first is my fantasy novel,…

